Showing posts with label FLCL. Show all posts
Showing posts with label FLCL. Show all posts

6.27.2009

The Great Comeback!! FMP, Digimon, Shikabane Hime, Trigun, Dr. Slump

Boom! Hey, everyone! I'm trying to make a comeback, talking about anime like I've always wanted to. Everything's the same as before, just now I'll be hitting newer titles as they come my way. I've decided to really hit big with several titles, so let's get started.



Full Metal Panic (24 Episodes)
Animation: ****
Story: ****
Music: ***
Overall: ****

Once again, an older title, but I've got this friend who seems to think I'm missing out by not watching Fumoffu and The Second Raid, so I rewatched the original first season to get myself into the mood. I remember when I watched it before, I thought it was alright. Fun, but not much of an impact. However, I've learned that I am less critical the second time through I watch something. It's how I ended up liking the Trigun anime much more than before (more on that later!).

So anyways, the story: A certain mercenary organization called Mithril spends its time acting as a covert police force throughout the world, wiping out terrorist camps and illegal chemical factories for drugs and such. One of their major concerns is a type of person called a Whispered who, as far as I can tell, are born with an innate knowledge of something called Black Technology. Mithril goes out of its way to make sure these Whispered Ones aren't misused and/or abused by those with evil intentions, a big deal considering the major weaponry Black Technology is capable.

A Japanese high-school girl named Kaname Chidori comes to Mithril's attention as a potential Whispered, so they send a trio to watch over her. Two of them take care of basic bugging and surveillance, but the third is supposed to enroll in the school as a student and be her covert bodyguard. This third mercenary is Sousuke Sagara, a perfect military man to the nines and an ace mecha pilot but the emotions of a statue and over-assertive. The beginning mostly deals with Sousuke suspecting everything as a potential attack and making life miserable for Kaname, who turns out to be an opinionated tomboy who finds Sousuke's “antics” to be annoying to the point of insanity.

Of course, things begin to go south in a hurry as Kaname turns out to be a Whispered and thus the target of terrorists. From there, the action moves back and forth from the crazy adventures of Sousuke and Kaname to military mecha action and, most pleasantly, both at the same time.

The series is consistently fun, balancing the bone-crunching robots with Kaname crunching Sousuke's bones for humiliating her in public. This balance really creates a ranged experience not often found on other anime series and, best of all, helps set up the climactic ending that seems so satisfying when it's all over.

An early Gonzo piece, it's easy to see how quickly they wanted to integrate CG with 2D animation and, for the most part, it works. There are a few bits that seem obvious but otherwise it's fairly seamless and doesn't detract. Balance is found here as there isn't a shift in quality between big robot combat and Sousuke's involuntary pratfalls. As for the music, it works. The opening and ending themes seem rather average, but the actual score for the series feels like it came from Hollywood action flick, intensifying the action.

Now that I've had this refresher course, I can finally start on the other shows with worrying about forgetting anything and with a positive attitude. While many of the concepts individually aren't really new, they're brought together in a solid and believable way, and that's why FMP is favorite for many people.



Digimon 02 (50 Episodes)
Animation: 3
Story: 4
Music: 4
Overall: 4

Thanks to Toei and CrunchyRoll making some deals, the world has been blessed with being able to watch some of the classics of animation. And thanks to Toei's deal with FUNimation, they are spread all over for people to see. So why Digimon 02, you may ask, as opposed to Fist of the North Star or Galaxy Express 999? Well, Digimon is shorter (I haven't finished FOTNS yet and haven't even begun GE999) and it is one of my favorites.

You see, I was a Pokemon fan back in early middle school, which meant that Digimon was the weaker version of Pokemon. Same idea, but Pokemon was cooler, by some middle-school-age cool-ometer. You know how that all works. However, as the Pokemon anime was proving itself to be redundant and repetitive with no end in sight (I gave up after Orange League) I found myself more curious about the Digimon anime. So, switching over from KidsWB to the old-school Fox Kids block for a moment, I found myself at the end of the second season and completely enthralled. The climactic ending of that series convinced me to sit through most of the third season, which wasn't bad either. However, since then, I haven't had the chance to watch the whole thing from beginning to end. So when CrunchyRoll got the rights to post them on their website, I jumped at the chance.

Digimon 02 starts off like any other merchandise driven anime series: a group of kids suddenly become the “Chosen Ones” (DigiDestined in this case) and gain digimon partners to help them maintain the balance between the real world and the digital world. They fight off the monster of the day and keep the peace. Simple enough.

However, things don't stay simple for long within the series. Taking place 3 years after the first Digimon Adventure, the old crew has grown up, so the younger ones and a few new characters take over. They start taking on the Digimon Kaiser, who is trying to take over the Digital World. Then they learn that the Kaiser is another DigiDestined that had been corrupted by other powers for their own purposes, who had been corrupted by an old nemesis for his own purposes. As these twists develop, the heroes are faced with some tough decisions. Some of the returning heroes are haunted by the past, while the others suddenly feel the weight of saving the world and the costs it will have to take to do so.

I've always felt that the Digimon anime series have reached for an incredible amount of character complexity for a kids show, which is perhaps why I'm so drawn to it. The animation is standard. Toei isn't trying to blow the kids' socks off as they are making recognizable characters so they can be purchased later on. And there A LOT of transformation sequences. Be prepared to turn your brain off for a minute or two sometimes as they cycle through everyone's upgrades. The music is catchy and I found myself really liking the second ending's theme. If someone can direct me to an OST, that'd be greatly appreciated.

Watching kids' shows as an adult does take some humility, but, with Digimon 02, the payoffs are still there and the ending is incredibly satisfying (an not just because you're finished). I'll always have a weakness for Digimon and should more of it be posted online like that, I'll be there in a hearbeat. I still haven't completely finished the first and third seasons, and I know next to nothing about the fourth and fifth. And, of course, there's all the movies. C'mon, Toei! Snap, snap!!



Shikabane Hime (25 Episodes)
Animation: *****
Story: ****
Music: ****
Overall: ****

GAINAX always has a soft spot for girls with guns and Shikabane Hime is no different. While this take on the motif is quite bizarre, we're still led on a fun and engaging GAINAX-style romp that won't be forgotten soon.

Shikabane Hime delves into the world of the undead and how it relates to Buddhist monks and the world as a whole. You see, when a person dies, if they have lingering regrets, they will come back to life as a Shikabane, gaining incredible powers and generally having a hatred for humanity. However, through proper rituals, a Shikabane can be turned into a Shikabane Hime, an undead entity that assist the monks in eliminating the Shikabane from causing too much damage. Of course, with most supernatural goings on, all of this is generally kept secret from the public as a whole.

Meanwhile, a high-school-age boy named Ouri walks up in the middle of the night and follows a strange black cat to see his “older brother”, Keisei, with a Shikabane Hime (Ouri was an orphan at the orphanage where Keisei works). New to this whole side of his brother, he suddenly is thrust into the forefront of the battles and politics surrounding it all. He learns about the various relationships the monks have with their partners, ranging from deep respect to deep loathing.

Soon, Ouri develops his own relationship with his brother's Shikabane Hime, Makina. Not put off by her aggressive, tomboy disposition (or the fact that she's cold to the teach because she's dead!), he tries to get to know her, despite Keisei's warnings to not bother with Shikabane and Shikabane Hime. As Ouri digs deeper and deeper, not only does he face enormous and destructive monsters, he also learns some frightening truths about the particular sect of Buddhism that deals with these undead creatures as well as about himself. Of course, things don't get any better when a clever group of villains called the Seven Stars enter the scene.

Shikabane Hime is an anime that certainly has a lot going for it: girls with guns, gruesome monsters, inquisitive boys, crazy and bizarre villains, and great action. The animation is great, though it is obvious that they're still in the momentum that FLCL gave them. Seriously, ever since that OVA series, everything GAINAX has done has had flavors of FLCL, especially when the action heats up. Things get angular and disproportionate, showing that combat doesn't need to be realistic to be engaging, and nothing cemented that more than Gurren Lagann. Don't get me wrong, it's great stuff (I freaking love FLCL), but it does tend to stand out. Perhaps I'm more of an animation junkie, but I noticed it and it was slightly distracting.

The music is also excellent. Using a couple of Evanescence-style goth rock pieces for the opening and closing animations and carrying those melodies over into the score really lent the proper attitude for the whole series. It's another OST I'd like to pick up.

The ending, however, left a bit of a bad taste in my mouth. I understand that the series had been trying to ask some pretty deep questions all throughout, but for such an action driven story, I felt it ended before it was supposed to, like there was supposed to be one more episode before it finished. Using an analogy that hopefully won't be a spoiler, it's like watching Return of the Jedi and the movie ends just as Luke begins fighting Darth Vader in the Emperor's Throne Room. It felt weird. Certainly, there was an emotional resolution, but I don't think it makes up for the decision to stop where they did. Maybe it's just me.

Finally, I have to admit it was pretty cool being able to watch it legally just a few weeks after it aired in Japan on FUNimation's YouTube Channel and, later, their video portal. I imagine its brave steps forward has helps propel all of the simulcasts on CrunchyRoll and other efforts to bring anime to an international market, though it's doubtless that Kurokami is the most ambitious.

And speaking of FUNimation and streaming: tough luck lately, huh? First One Piece's simulcast goes down the tubes and now Phantom and FMA: Brotherhood. I've been way excited to watch One Piece and FMA online, but this really is a turn for the worse. Good luck to FUNimation on getting all of that turned around.



Trigun Maximum (14 Volumes)
Rating: ****

It's finally over!! After we all saw the anime, picked up Dark Horse's first two graphic novels, things slowed to a crawl as Nightow's publishing schedule went haywire and we didn't know when the next installment would come. Finally, we get to see just how this great saga comes to a close, and what an ending it was.

Trigun (for those who have been living under a rock) is a sci-fi/western action series that takes place on a desert planet that humans have been trying to colonize for several decades. In the midst of this recreation of western America is a man named Vash the Stampede, an outlaw with a massive price on his head and a horrible reputation. People say that he wiped out an entire town, but no one was killed. He wears a red coat and is an amazing sharp-shooter and a walking disaster zone.

Enter Millie and Meryl of the Bernadelli Insurance Company. Their job is to find this Vash and make sure that he doesn't wreck any more insured houses. What they find is a happy-go-lucky party animal who seems to be the least dangerous man alive. All about peace, love, and donuts, this supposed human hurricane spends his time wandering from place to place, eating and drinking as much as possible, and playing with kids. Is this really Vash the Stampede?

Things become clear as Vash's complex and haunting past comes to light and he has to stop his brother from destroying all of humanity. Only time will tell if Vash's message will hold out as he faces opponent after opponent and situation after situation, testing his physical and moral mettle to its limits.

Sorry if that sounds like a commercial, but I really loved this series. I picked it up and found myself engrossed with the characters, especially Vash. Pushing moral limits of a seemingly pure character is always fascinating (to me, anyways) and the Trigun series does that very well.

Trigun Maximum is actually a continuation of the original Trigan manga that had a short run before the magazine that was publishing it went under. The name was changed for the new run and it has finally finished.

Personally, I'm a fan of the art in this series. I know there are other people who find Nightow's work to be convoluted and hard to follow, and I have to admit there were times I didn't really know what was going on, but for some reason, I'm fine with that. To me, it carries the same spirit as a lot of the independent American comics of the ninties. Not necessarily reinventing the wheel for its basic concepts, but on how they were presented. Basically, it just shows that Nightow is a huge Todd McFarlane/Spawn fan. (When a Vash figure as proposed by McFarlane toys, Nightow blew a rod, as recorded in his omake.)

The ending is an interesting one. There is resolution, but things have been left open. Instead of concluding everything by tying all the knots, Trigun comes full circle with its characters almost picking up where they left off before the whole thing got serious. The homage to Dr. Slump is interesting as well (on the inside of the cover), also proving that this whole thing really wasn't meant to be taken all that seriously. And that's just like Vash, when you think about it.

And speaking of Dr. Slump, guess what else just finished?



Dr. Slump (18 Volumes)
Rating: ***

The work of Akira Toriyama has been crunching in America from the beginning of this decade. His world-wide phenomenon Dragon Ball has become on of the greatest franchises in entertainment's history. Seriously, I think it's now bigger than both Gundam & Star Trek combined. It may even rival Star Wars!!

However, before all of that, Toriyama was making a name for himself for a completely different reason. Back in 1980 (four years before Dragon Ball), he created Dr. Slump, a manga about a genius, yet lecherous, inventor, Senbei, and his female android, Arale. The misadventures of these two and the reoccurring cast of Penguin Village's citizens quickly became popular, extending the story all over the place and eventually becoming an anime series that ran for 200+ of its own episodes before Toei picked up Dragon Ball.

It's hard to really describe a comedy manga in terms of story, especially as non sequiter and self-referential as Dr. Slump. Toriyama, his assistants, and his editor make several appearances, either shamelessly moving the story along themselves or outright admitting they really have no idea of what's going on. In fact, the characters themselves are so spontaneous that they appear in Dragon Ball for a short while when Goku needs Senbei to fix the Dragon Radar.

While the comedy itself is fun, it's also rather forgettable. Driven by cheap gags and low brow humor, its entertaining, but I doubt I'll read these again. So why does it get three stars? To be honest, it was through Dr. Slump that I really began to appreciate Akira Toriyama's art style. Dragon Ball really doesn't offer a great variety of things to be seen, but Dr. Slump goes all over the place, including Star Wars. It's easy to see just how good of an artist Toriyama was (and still is).

While Dragon Ball will probably keep Akira Toriyama out of the streets for the rest of his life, he never would have gotten the chance to tell the story of a monkey-tailed boy from outer space if it weren't for the success he had with Dr. Slump.

And speaking of that ridiculously huge franchise, I've been watching the new Dragon Ball Kai (mostly out of curiosity; if they can cram all of DBZ into 100 episodes, I'm in) and I'm surprised that FUNimation hasn't licensed it yet. It may not get television ratings, but I'm sure its more compact storytelling will draw in new-comers who may have missed the glory days of Toonami.



Well, how's that for a comeback, folks. Now let's see if I can keep this up! Currently, I'm making a run on both Dragon Ball Z and Naruto (yes, I'm going to watch ALL of the filler episodes). I expect to be done with DBZ by the end of summer as well as Tsubasa Reservoir Chronicle (man, the anime is weeeeiiiirrrrd). I've also got Code Geass R2 almost done and could be finished with a few others quite soon. In short, I have no excuse to keep reviewing anime. I certainly haven't stopped watching it.

1.30.2008

Hi, I suck! Anime times 7

WOW! I haven't updated in forever!! Time to start over. I'm just going to start blitzing through a ton of stuff and try to not have massive reviews but rather focus on shorter and more to the point blurbs. Hopefully, this will make up for not being consistent. I'll try to do better.

If you want to know my opinion of Anime Banzai 2007, I was disappointed. It was small and none of the major liscencing companies had booths or anything. It kinda sucked. And don't even get me started on the cosplay battle thingy. That was bad. Then again, I was only there for about 4 hours. I need to get my own car.

For those who wish to know, I'm currently in the middle of Magic Knight Rayearth, Azumanga Daioh, School Rumble, and Escaflowne. Expect reviews for them shortly. Now, onto the mayhem!





Origin ~Spirits of the Past~
Animation: *****
Story: **
Music: ***
Overall: ***

When I saw trailers for this, I have to admit I was impressed. The animation looked good. And so I thought I'd check it out.

And let me tell you, the Animation really was sweet. Seeing Agito tearing through everything was pretty darn cool. Everything else in the show is straight eye candy, proof that Gonzo really is one of the best studios out there.

As for everything else, however, things become lackluster. While it was a very interesting world, I couldn't help but think that I'd seen this before. And then I realized that I had. The plot is very similar to that of Laputa: Castle in the Sky, and that kind of disappointed me. When the ending came, I thought that Shunack's death was a little dumb. The whole thing seemed barely held together and had an envirormentalist shtick thrown on top of it all, making it feel like a bit of a waste of time. IU also had a hard time with the characters and I didn't really care what happened to them in the end. It's a shame to see such great animation on such a let-down of a story.

The music seemed alright: the theme song was kind of catchy and helped set the tone of this green apocalyptic world. And Funimation's dub is spot on as usual.

I think it's worth seeing once, just to watch the animation, but there really isn't much else here that holds water.




Shaman King (64 Episodes)
Animation: ***
Story: ****
Music: ****
Overall: ****

As I had said last August, I was in the middle of this series and since then I had finished it. While there were some differences in story from the manga, it was still a lot of fun to watch. The animation was pretty standard for a Shonen Jump title, but it was story and the characters that had me hooked. I also liked a lot of the music. While it has the happy, Pop-style hits for the themes, the soundtrack also has some gems.

If there is one thing that I didn't like about the series, it would have to be the ending that isn't an ending. While I do understand that they needed make a new ending because they had caught up with the manga (which is also unfinished), it was a huge let down to see that everything was simply put on hold for a while instead of having anything of a decent ending.

In any case, I think the whole series is worth checking out. If you like straight forward action with goofy characters and situations, you can't go wrong with this. I think it faithfully brings out all of the elements from the original comic. I just wish Funimation would finish releasing the uncut english version.




Kino's Journey (13 Episodes)
Animation: ****
Story: ****
Music: ***
Overall: ***

I had a friend who recommend this to me as something really out there, something that makes you think. When I finally got around to watching it, it definitely left an impact.

To begin, the world really is fascinating and the animation does it justice. While it's not really an action series, they still do some really neat stuff. Every land Kino enters, there's a story involved with the local citizens and they're pretty fascinating.

However, it is those stories that really get under your skin. Many times, Kino runs into one kind of utopia or another that's completely jacked up. In one world, two warring nations decide to stop warring and release their aggressive tendencies upon a third, backward nation that really can't defend itself. And the last episode really drove me crazy. Here, there's a group of people who think it is their heritage to stay in a certain place despite the impending doom. To me, their heritage is being able to move on and survive at all costs. There really is a lot of social commentary in this show and it really forces you to ponder what you've seen.

When I was watching this, I had a hard time with Kino's non-involving personality. She just wanted to observe and then drive away with no attachments, and that kind of irked me, too. I ended up making a comparison to Jing: King of Bandits. You have hero that wanders at random from place to place, but Jing is the complete opposite, getting completely involved with the local circumstances to the point that sometimes he's three times over his head. I guess I prefer heroes and not observers. Then again, Jing is an action series and Kino is not. Kino is contemplative and asks for criticism, in a sense.




The Melancholy of Haruhi Suzumiya (14 Episodes)
Animation: *****
Story: ****
Music: ***
Overall: ***

The new cult classic. Haruhi was hyped as the new weird thing since FLCL, at least that's how I felt the fandom came across to me. So, in the past months, I checked the whole thing out.

At first, I was hooked. There was a really weird plot that started with this girl and grew to time travellers, espers, and aliens. I figured this was going to be pretty cool and the animation was really good, too. However, as I kept watching, I slowly realized that I was watching a sitcom. I really bizarre and freaked out sitcom, but a sitcom nevertheless. The whole concept of trying to keep things the way they are was the real kicker for me.

The music was alright and while the whole dance sequence is now immensely popular, I couldn't see it as more than nifty.

All in all, it's a comedy with some really awesome animation and twisted premise. I do think it is worth seeing, mostly for Kyon's commentary on everything, because it really is a crack up, but it just doesn't hook with me as awesome.




Negmia! (26 Episodes)
Animation: ***
Story: **
Music: **
Overall: **

Another slightly bizarre comedy from the sick mind of Ken Akamatsu, Negima!, as far as I'm concerned, fails to satisfy in a lot of ways. While Funimation should be credited for trying to do a show with such a massive cast, they really couldn't help the story.

The manga itself is awkward, thanks to Akamatsu prolific use of fan service, but the anime somehow makes it seem even more awkward. To the credit of the comic, it really does pick up on the action and tells some pretty intense tales, the anime fails completely in this category. The whole Kyoto arc was slaughtered and my knowledge of the manga was the only thing that helped me get through it with any sanity. While the final arc to round out the series was a great attempt, it was a stupid idea in the end. But trying to make Negima into anime must have been a challenge in and of itself.

In any case, I would recommend staying away from this one. There are far better romantic comedies or action series that you could watch.




Trigun (26 episodes)
Animation: ****
Story: ****
Music: ****
Overall: ****

Trigun is an anime classic for American fandom. When I watched it through for my first time I actually had a hard time with it because I was familiar with the manga and found all of the differences. However, after a second time through, I was able to better appreciate it as its own story.

What can be said that already hasn't been said already. The story is a lot of fun and then it gets really intense in such a good way. The music is spot on for a sci-fi western and Madhouse really makes a show with the animation. The gun play is great, the characters are instantly memorable (I love Legato's entrance!), and everything is just spot on.

I recommend this to anyone. I know that it is now quite a bit dated, but quality is quality and Trigun really sets quite a standard to follow. Now I just need to watch Trinity Blood.




Well, that should be good for now. I think from now on, I'm going to try and tackle quite a list and do it regularly. I doubt each will be this big, but I'm going to try make it interesting every week. That is, if college will let me breathe. It's been very intense lately. Nevertheless, I'm going to keep charging on, watching more and more anime and letting you people know about it. If you have anything to say, please leave comments. I'd like to know what you think of my reviews.

Also, I anticipate a site re-design soon. I'm tired of this starter template that I have.

3.02.2007

Heh, here we go. Astro Boy and FLCL

I realized last night that there really isn't much left of this week, so I figured I'll just post now with what I know. One of the other things I didn't mention is I will be reviewing anime as I watch, not necessarily as it comes out. So I will review anime that may be 3 to 23 years old.

I should also explain my rating system. I focus on three things when I watch anime. First is the animation. Does it look good? Do the characters flow with the background? Does the action seem convincing, creating that sense of reality. Second is the music. All though this isn't as big of an issue as animation, music can really have a big impact on whether I (and maybe you) like an anime or not. Third is the story. I like a series that can keep me riveted to my seat by making me care about what's going on. Then after I've considered these, I give an overall score which is NOT reflected by the previous three scores. There have been series where the first three aren't much, but I still give it a high overall, and, when I do, I'll explain why. I score on a scale of 1 to 5 stars (*). 1 is awful, 2 is average or okay, 3 is decent, 4 is good, and 5 is great.

Now, as I decided to write again so soon, I challenged my mind to think of what series have I finished recently and two came to mind (psst- they're mentioned in the title). I got around to finishing the newest remake of the Astro Boy saga and I rewatched FLCL at roughly the same time. So lets begin!

ASTRO BOY
Animation: ***
Music: **
Story: ***
Overall: ***

Now, one may ask, why would I review, let alone see, a well known kid's show? I guess it comes down to the idea that Astro Boy was really the first anime, and his creator, Osamu Tezuka, was a genius in making both manga and anime a major source of entertainment. Without him, we may not have all of the stuff we enjoy in cartoons and comics today.

In any case, this remake of the classic story line does take some liberties. Astro gets some new powers and some of the circumstances have changed, but the core of the story remains the same. Astro is the recreation of Dr. Tenma's lost boy, but as Tenma realizes that he will never grow and progress like a child, he abandon's him. That's when Dr. O'Shea (changed from Ochanimizu, I think), finds him and revives him as Astro Boy, the example of a robot with a heart. They call it "kokoro," which is heart in Japanese.

The stories, though extremely episodic, take on a very Asimov feel, showing the benefits and issues with robots capable of thinking like humans. They often talk about rights for robots and creating a sense of equality between them. Another major concept is trying to reason instead of fighting. At the end, this is Astro Boy's stance as the robots and humans come to war. As simple as the show may seem, and I do admit it caters to a young audience, it still creates some thought about robots and humans, or even the relations between people.

As for the animation, it is a step above normal, creating some pretty cool stunts. And the whole world setting is very much like Tezuka's style, a very far future that is a full environment of its own.

The music is nothing special, just it's occasional themes that come in at the right times, and the American opening is a fun song. But it's nothing remarkable.

I gave this show 3 stars, mostly because its more than just a superhero show that beats a villian every episode. The struggle for what is humanity, though simplified, is a major part of the show, and helps it stand out from other kid's shows, and was even enjoyable for an adult like me.

FLCL
Animation: *****
Music: ****
Story: ****
Overall: *****

If you have never heard of FLCL (often said, "Fooly, Cooly"), you are missing on one of the most unique, original, and bizzare series of all anime. It's even hard to pin down what the story is. It starts with this boy, Naota, who is hit on by his older brother's girlfriend, attacked by an alien on a vespa scooter, and has robots come out of his head. And then it gets weird.

Mostly, the series is a parody of many other things. If you listen (and know your stuff), they mention and parody several different other anime titles and various J-pop stars. Episode 5 is a spoof of John Woo films (done very well).

The animation is spectacular, being extremely zany and incredibly well done. Despite the forgettable surburia that story is placed in, everything fits, even the weird stuff, in its seemly uninteresting podunk town.

The music is also memorable, most (if not all) of it being done by the Japanese band The Pillows, which gives the show a very punk feel with it's loud and strange rock chords. The music just amplifies the weirdness of the show.

Overall, you should watch this series just because it is so weird. Even though it only has 6 episodes, it would be hard to imagine what else they could do and keep it's style. And, because the show is so random and moves so quickly, repeat watchings help fill in some of the details, so of all anime, this has a very high replay value, something one doesn't necessarily consider with anime.

Well, I hope that satisfies you. I don't know what I'll review for next week, but keep an eye out. I'll definetely share something with you.

Thanks for reading, and lemme know what you think: bj_waters@hotmail.com